trying to change an attribute

3absh3absh Member Posts: 601

I'm re-skinning a fruit ninja clone and I'm trying to modify the scoring.
You see here it says next level is at 5000 and I think that's too high

I'm trying to lower it to 500

these are the rules of the actor

and this is the controller

What else should i do to make the first 'next level' attribute be 500??

Comments

  • 3absh3absh Member Posts: 601

    @GH@ST 42 said:
    Make another level from scratch

    problem is the whole game is 1 scene

  • 3absh3absh Member Posts: 601
    edited May 2015

    @GH@ST 42.1 said:
    oh i suggest you email one of the experts directly eg jamie cross

    Yeah I rolled into a course of his on Udemy, I just sent him an email. Hope he replies soon

  • jamie_cjamie_c ImagineLabs.rocks Member, PRO Posts: 5,772

    Hi, I did receive your email.

    I'm afraid I don't really know anything about this template and how its set up. If I were you I'd go right to the source @DeepBlueApps and see if they can help you out. I'm sure they will, they are good folks. I've tagged them so hopefully someone will see this.

  • 3absh3absh Member Posts: 601

    @jamie_c said:
    Hi, I did receive your email.

    I'm afraid I don't really know anything about this template and how its set up. If I were you I'd go right to the source DeepBlueApps and see if they can help you out. I'm sure they will, they are good folks. I've tagged them so hopefully someone will see this.

    Thx for the reply mate, I found the solution to the problem:
    A non-prototype actor located in the scene was reseting the attribute to 5000 every time the game started.

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