Finished a new project yesterday and really pleased with the way it turned out so decided to pick it apart and share some code and thoughts on AI for enemies.
Darren.
DeepBlueMarket.com & DeepBlueApps.com
Nice little tip!
Contact me for custom work - Expert GS developer with 15 years of GS experience - Skype: armelline.support
Good stuff! Thanks for sharing!
Free Mini Games and Demo Templates
Cool. Just saw the template on the Facebook page, love anything retro!
http://jamie-cross.net/posts/ ✮ Udemy: Introduction to Mobile Games Development ✮ Learn Mobile Game Development in One Day Using Gamesalad ✮ My Patreon Page
Thanks guys, its good that we can use the little quirks like interpolating size won't register collision to our advantage sometimes
That´s great! Thanks for taking the time to make it. This will be really helpful.
Mental Donkey Games Website - Facebook - Twitter
Comments
Nice little tip!
Contact me for custom work - Expert GS developer with 15 years of GS experience - Skype: armelline.support
Good stuff! Thanks for sharing!
Free Mini Games and Demo Templates
Cool. Just saw the template on the Facebook page, love anything retro!
http://jamie-cross.net/posts/ ✮ Udemy: Introduction to Mobile Games Development ✮ Learn Mobile Game Development in One Day Using Gamesalad ✮ My Patreon Page
Thanks guys, its good that we can use the little quirks like interpolating size won't register collision to our advantage sometimes
That´s great! Thanks for taking the time to make it. This will be really helpful.
Mental Donkey Games
Website - Facebook - Twitter