Little Monsters now Available on the AppStore!

niwucniwuc Member Posts: 20
edited November -1 in Announce Your Game!
Hey everyone, just wanted to announce the release of my first game on the App store!

http://itunes.apple.com/us/app/little-monsters/id382013160?mt=8

It is currently available free of charge for a limited time!

Any feedback/comments are welcome!

Thanks.

Comments

  • Rob2Rob2 Member Posts: 2,402
    Looks good on an iPad x2 as well, congrats
  • design219design219 Member Posts: 2,273
    Looks nice. Downloading now and will review this evening. Congratulations on your first game, and best of luck.

    If you feel so inclined, please check out my latest, there are more codes at the bottom of the thread: http://gamesalad.com/forums/topic.php?id=8097

    _________________________________

    So my kids think it's so cool their dad has made three fun iPhone apps. I come home from work and they say "Dad, can I get on your iPhone ...and play Angry Birds?"
  • niwucniwuc Member Posts: 20
    Thanks, everyone!

    design219, I'll give you a rating as well. Thanks!
  • design219design219 Member Posts: 2,273
    Very nice. I almost felt bad for the little guys when they go splat. I think you've struck a nice ballance between ease of play and challenge. Look forward to the updates.

    I'm intrigued by starting out free with the promise of more content at updates. Keep us informed as to how that goes.
  • CaptainChocoCaptainChoco Member, BASIC Posts: 124
    I just played 'Little Monster' and it was quite good.
    But for me... it's a little bit difficult to control...
    How about making modes??? easy, normal... hard...
    I love those characters in the game. ;)
  • niwucniwuc Member Posts: 20
    Thanks Captain Choco, I have been in the works with a difficulty chooser.

    First day reports are up, 447 copies downloaded. As soon as the numbers are high enough, I plan on releasing the first update and slapping a price on it. Hopefully by then the game is still getting plenty of downloads.
  • niwucniwuc Member Posts: 20
    I was wondering what other people do for advertising? What's the best way to let the world know about your game?
  • DevilsDevils Member Posts: 561
    Just finished playing it and scored high I guess for a first time. 67 pts then it got somewhat faster I think. I gave it a good review as it was fun and the kids liked it a lot but maybe you should put some music. I think that would also help with sales when you decide to slap that price tag on it.
  • tom.tomtom.tom Member Posts: 22
    Hey congrats on the game.
    Just downloaded it and leaving a review now.

    I would recommend making levels and also, the pause button didnt work for me, and after pressing it a couple times, the symbol went away completely. I'm guessing its a bug?

    anyways, how long did i take you to make this game?
  • niwucniwuc Member Posts: 20
    Devils, Thanks for playing! I'm working right now on a difficulty selector that will be added in the next update (soon). I'm also planning on releasing different backgrounds and themes with future patches!

    tom.tom, right now, until there is an easier way of implementing a pause system in gamesalad, the pause button only stops the monsters from appearing. I have it set to allow the player to only to be able to pause 3 times total (Something I took from doodle jump). I will be getting a better pause system as soon as I find a better work around.

    It took me about 3 weeks to make this game, devoting about 1-4 hours a day on it. It was my first gamesalad experience!

    Thanks for the ratings guys!
  • niwucniwuc Member Posts: 20
    Hey just wanted to let everyone know, I'll be adding an update and slapping a price on this baby in the coming days (just waiting on the approval) so now is you last chance to get Little Monsters absolutely FREE!

    Thanks
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