Release Candidate 0.13.14 Mac ARC with performance improvements
Release Candidate 0.13.14
Fixes:
Added more fixes to prevent a crash from happening when opening a project
Fixed Creator crashing when changing scene height or width
Updated credits in About GameSalad
Fixed being unable to change the Vertical Anchor and Horizontal Anchor in an Actor's Graphics settings
Offline mode now works for 7 days (increased from 3).
Known Issue:
- Creator may occasionally crash when importing an image.
Includes all the fixes and features from 0.13.13 RC
Report Any Bugs
If you find bugs in the Release Candidate, let us know! We'll be watching the forums, support tickets and bug database for info on this. Once we're all happy with the state of the build then we'll make it stable.
Take a moment to review the "known issues" section of the release notes before reporting any bugs. No need to duplicate reports on what we already know, right?
Thanks for your help!
Go Get It!
See the release notes here:
http://gamesalad.com/download/releaseNotes/creator/rc
Download the release candidate here:
or
http://gamesalad.com/download/releases
Scroll down until you see "Release Candidates
Comments
Fortuna Infortuna Forti Una
Awesome no more crashing for me
Good stuff! As always.
Mental Donkey Games
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Stable soon..., tick, tick, tick, tick.
Still finding that the right side of conditions sometimes won't show until an actor is exited and entered again. There used to be a bug report for it but I can't find it now. Can resubmit again if needed.
Seen a few off graphical effects when working with very deeply nested rules.
I've had the odd crash, but very few. The build looks to be very stable. Stabler than the last couple of stable releases anyway!
Great stuff as usual.
Contact me for custom work - Expert GS developer with 15 years of GS experience - Skype: armelline.support
Great Job , it keeps getting better and better , hope the stable comes out soon !
Fantastic progress!
I'm still getting a huge amount of crashes when opening or closing random projects. Doesn't matter if there's something in these projects. For example just creating a new project, switching to the scenes tab and closing the project sometimes leads to a crash (sometimes it doesn't happen for 10+ tries, sometimes it happens 3 times in a row).
@Hoodloc did you file a bug with us?
After manually filling in 400 rows of a table I scrolled quickly up (for some reason) and saved at the same time, Creator crashed.
@vafurlogi please file a bug with us.
Anyone else having trouble deleting images? I selected an image, clicked on the - button at the bottom and it deleted a different image entirely. I repeated the action and the same thing happened.
If you test this for yourself, please save your project as a different name first as the deleting action can't be undone.
Old Bug.
Yep Old, but would love to have it fixed!
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Is it in the bug database? That's the best way to get it noticed by the team, much better than mentioning it on the forums.
I know that, filed plenty of bugs by now. I haven't looked into this one specifically to see if it's there. Maybe one day with a lot of free time ill file some of the common bugs that never seem to get fixed.
Trick is, filing it doesn't help much without the ability to reproduce or capture it. That takes time I don't have to spare most days.
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Snap! Got a notification that an update is available for stable! Wohoo!
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@BlackCloakGS this version still crashes sometimes when I hover the mouse pointer over the rule conditions. It happens about 10 times per day, which is not terrible. However, there is no warning (like before when the Creator was slowing down before it would crash) so even if I save often it still lose quite a bit work when a crash hits my by surprise. Other than these crashes this version is amazing!
I just got the update last night... using windows version 13.14... once I opened up a project and hit play to preview gs would close no matter what... what i discovered is that the raptr control center for my r9-280 place gs in the list of games to optimize... this meant that testing a game in gs would crash because the test wasn't started from inside raptr which wanted full control over running games... which of course is not possible with gs... once i exited the raptr control center, I tried to preview a project in gs and this time no crashing... this was not a problem before the update... but thankful its working... it drove me crazy for hours...