Strange rejection Over Time Out On Initial Launch

jorlindjorlind Member, PRO Posts: 7

My app was approved a few weeks ago. By mistake, I had published my app as universal instead for just iPad as supposed. I took the app away from app-store (I am a perfectionist=)). When I later published the app again for the iPad without changes in the gamesaladfile. The same app has been rejected by apple for "timeout on initial launch". Is there something wrong with my code and the app or in the gamsalad app-generator? Anyone know? Will it resolve in the next update of Gamesalad?

Answers

  • jorlindjorlind Member, PRO Posts: 7

    The problem is solved! It turned out that the computersystemlanguage must be in english. And the name of the app can't contain any scandinavian letters.

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