Game is ready, but now...
My game's gameplay mechanics have been refined to exactly how I envisioned it when I started a year and a half ago.
Now, I just gotta implement the chartboost and release it. I was gonna add iAP, but I thought its better to wait and see how the game does, when I read android user reviews, I'll see stuff like somebody spent $100 on iAP, their game gets deleted, they lose it all, and come back and give the game 1 star. I should probably wait until I figure out how I'm gonna do the iAP.
Almost forgot, I'm suppose to add a shop with a mole cashier. Since an item that exists in-game are gems, the only gem available right now is the healing gem. I haven't implemented the in-game currency yet, I guess I should do that now, but I don't think it will take long at all. :* Dangit, I feel like I'm forgetting something that I was suppose to implement too. It's not the sidescrolling levels, since that is for the next update or sequel.