Landing a lunar craft
rszarka
Member Posts: 6
Hi
I have made a lunar lander game and have been experimenting for weeks trying to make a few things work..gave it my best shot before coming here to the forums.. Im new to gamesalad.
There is a platform where you have to land the space craft. My questions are
I figured out how to destroy the landing craft if the angle of the craft is wrong.... how to i make the craft stop ad stay where it is once landed, no longer affected by gravity etc...and also make all actors such as asteroids flying around the scene all stop once the goal of landing the craft is accomplished.... i have tried all kinds of crazy things to accomplish this simple sounding feat!
Thanks in advance for any help.
Comments
Change gravity to zero when collide with platform? Or make the drag like a baglion when collides with platform ?
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Well I think you could probably make a rule to say if space craft collides with platform and has a rotation of "90 degrees" then set level complete to true.
if else destroy.
maybe someone can make an example. I might be able to later.
Use the Pause Game behavior.
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Something like (after your other criteria) y=<10 (or whatever value the level landing areas is), y=10?
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