Giving Back - Vertical Scroller Tutorial
ookami007
Member Posts: 581
I know it's been done to death, but I'm making a multi-part tutorial on creating a vertical shooter.
Topics covered are:
1) Moveable player actor w/ keyboard controls
2) Onscreen controls
3) Adding lasers
4) Creating an anemy
Episodes 5-8 are made but are waiting conversion
5) Multiple enemy types and Spawning enemies
6) Enemies that shoot back
7) Multiple lives and scoring (plus cool explosions!)
8) Scrolling background, turning sound on/off and adding sound effects
I'm open for suggestions for other topics to cover as well as feedback on the tutorials.
You can see all of them here:
Comments
Thanks man! New Icon?
@ookami007 Thanks for sharing.
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Yes @floatingwoo - it's my website logo, so since I'm linking to the tutorials, I figured this will help people know it's me.
Thanks for noticing
Good thing. Videos are always a good thing.
Nice !!!!
Thanks @Finnbogg and @Socks - I'm uploading the rest as I type. Up to #6.
Sweet as!!!
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I just finished with episode 9, which does a blinky invulnerability when you first spawn or respawn and adds power-ups that give you center laser, 2 wing lasers or all three. Should be posting it tomorrow.
Episode 9 is up on Youtube for those interested. Anyone have any suggestions for what other features they would like to see a tutorial for?
All 9 vertical shooters are up on my site and on YouTube. Please let me know what you think and if you have any suggestions or would like to see any other features.
@ookami007 your tutorials are great i learned couple of things from them, you have been really helpful , I hope you do more in the future, would it be possible to do rpg game tutorial later on ?
Thanks
@Icebox1910 - Glad you learned some things!
RPGs are probably one of the most complicated game genres. I've definitely considered it, but it's alot of work so I'll need to plan it out. I'll most likely tackle some easier tutorials first. Especially ones I'll be covering in my upcoming course.
Just got done with episode 10 - Adding levels, number of spawns per level and end bosses with variable health.
Somehow missed this before! Great stuff, thanks for sharing!
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