Here is a fun one...

I'm not sure how I would implement this. I have a Hero with a "power up" that turns the Hero into a tornado type animation that will inflict damage on enemies. I would like this to be a touch responsive action with the ability to use my finger to swirl the character faster or slower (also directing the Hero's path depending on clock-wise and counter-clockwise revolutions with my finger tip)

Anybody have any idea how I would go about implementing something like this? Thanks!

Comments

  • BalvamarBalvamar Member, PRO Posts: 117

    If you made it so that when the user touched the screen near your actor it would change the rotation of the actor as the finger moved. Once rotating use other behaviours to continue the direction and spin using a timer to allow the actor to wind down and stop.

  • IndigochickenIndigochicken Member Posts: 29

    @Balvamar thanks! I will try implementing that tomorrow and report back! Cheers!

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