Which aspect ratio adjustment to choose?

So i am about to publish my game again ( last time it got rejected because of my aspect ratio adjustment which i chose Overscan and some parts of the scene cant be seen on the iPad ) and i don't know which aspect ratio adjustment should i choose . I started my project with iPhone 5 Landscape .

Any suggestion?

Comments

  • neomanneoman Member, BASIC Posts: 826

    @EpicoreGames There are multiple ways to do a universal build and non of them work in every situation. You might need to try different methods till you find the best one which works for you game.

    The easiest and fastest option for you now would be using the stretch option instead of overscan till you learn about it a little more.

    What you need to do is test your game using stretch and if it looks great on all devices I would publish the game with that option then you can spend time studying the different universal build methods then update the game at a later date if you choose to. Hope this helps you.

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