How long it will take for us to start releasing async multi games with playstogether?

daaddddaaddd Member Posts: 116

Hello all GS friends. Playstogether feature is an incredible advance for gamesalad turning it into a platform not longer limited to games especifically. Trading data with server was just the missing piece of my app's puzzle , but what concerns me is how long it will take to be available. Is this really an option for a near future? I will have some free time on the next couple of months and I really would like to put 100% of my focus on this project. Can someone share with me some real dates/deadlines where it will be possible to release async games with playstogether feature? (bug free + support included)
Thank you, wish you all best.

Comments

  • ant_ladant_lad Member Posts: 222

    Didn't GS get PT about a year ago?

  • daaddddaaddd Member Posts: 116

    You can't actually test your build on devices because viewer does not work in that version due to Xcode errors , and when you generate your app in gamesalad page the "online multiplayer" option can't be marked. With that you cannot test viewer, ad hoc or release things done with 0.14.1

  • CaptFinnCaptFinn Member Posts: 1,828

    Sounds like this is definatly worth a user wide response. Not just a ticket response to one person. How are your customers suppose to test these features?

  • daaddddaaddd Member Posts: 116
    edited June 2015

    @FINNBOGG Yep, I know 0.14.1 is a nightly build not meant for production but we didnt get an answer about when will this be available in a stable build with a certain date, I know it will happen in the future, but when?

    @BlackCloakGS
    @stevej
    @CodeWizard

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