How long it will take for us to start releasing async multi games with playstogether?
daaddd
Member Posts: 116
Hello all GS friends. Playstogether feature is an incredible advance for gamesalad turning it into a platform not longer limited to games especifically. Trading data with server was just the missing piece of my app's puzzle , but what concerns me is how long it will take to be available. Is this really an option for a near future? I will have some free time on the next couple of months and I really would like to put 100% of my focus on this project. Can someone share with me some real dates/deadlines where it will be possible to release async games with playstogether feature? (bug free + support included)
Thank you, wish you all best.
Comments
Didn't GS get PT about a year ago?
You can't actually test your build on devices because viewer does not work in that version due to Xcode errors , and when you generate your app in gamesalad page the "online multiplayer" option can't be marked. With that you cannot test viewer, ad hoc or release things done with 0.14.1
Sounds like this is definatly worth a user wide response. Not just a ticket response to one person. How are your customers suppose to test these features?
@FINNBOGG Yep, I know 0.14.1 is a nightly build not meant for production but we didnt get an answer about when will this be available in a stable build with a certain date, I know it will happen in the future, but when?
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