How to make Jelly Splash or Fruit Pop game

AppCrazyAppCrazy Member Posts: 7
edited June 2015 in Working with GS (Mac)

I really want to make a game similar to jelly splash or fruit pop, but i don't exactly know how. Any help would be greatly appreciated!
Thanks!

Comments

  • ookami007ookami007 Member Posts: 581

    I minds well be the one who gives the normal answers:

    1) Check out the tutorials on Youtube and elsewhere (even my site monkeyuncle.com) and learn GameSalad by making some games first.

    2) There are Templates similiar to that on several sites, like deepblueapps.com, gshelper.com and gsanimator.com - not sure if I saw one on the marketplace here. Get one, dissect it and see how it works, then modify it or build you own from scratch.

    3) Start building your project and then ask specific questions and we're happy to help. General things like - how do I make this game, etc. usually get the responses I'm giving you now because it would take a 20 page document (or more) to explain everything you have to do to make an average game.

  • AppCrazyAppCrazy Member Posts: 7

    Okay i have made other games. Im not asking for a whole tuturial. Im just asking how to get them to fall or how to connect them. Thats it nothing more, nothing less.

  • ookami007ookami007 Member Posts: 581

    I'll have to go back and look at those games. Maybe that will be my next tutorial series... :smile:

  • AppCrazyAppCrazy Member Posts: 7

    Thanks

  • tatiangtatiang Member, Sous Chef, PRO, Senior Sous-Chef Posts: 11,949

    Please use descriptive thread titles instead of just "Help." Also, generally speaking you'll want to post in "Working with GS (Mac)" or "Working with GS (PC)" for these types of questions.

    New to GameSalad? (FAQs)   |   Tutorials   |   Templates   |   Greenleaf Games   |   Educator & Certified GameSalad User

  • AppCrazyAppCrazy Member Posts: 7

    Ok

  • ArmellineArmelline Member, PRO Posts: 5,369

    This type of game will not be easy in GameSalad. Not impossible, but I'd be wary of taking on a project like this. It's going to be noticeably more difficult than a Candy Crush type game.

  • RainbrosRainbros Member Posts: 124

    @Armelline Just curious, what makes you say that this would be more difficult than a match 3 game? Dragging to connect and eliminate actors of the same type is pretty straightforward; getting them to fall and spawn new ones isn't easy but certainly shouldn't be any more complex here than it would be for Candy Crush... Am I missing something here?

    (I'm currently working on a match 3 myself ;) )

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