Diagonal particle emitter that rotates?
Hey guys I'm trying to make some smoke particles emit from the blade of this sword while being restrained to its position at all times.
The sword rotates and I need the particles to rotate with the sword
How can I do this?
Comments
What exactly do you mean by rotate with the sword? Particles cant follow anything unfortunately.
I mean the emitter location related to the sword location, emitters can move
@abuabed84 I still don't really get the question. Do you want to offset the emitter, so only the blade emits particles rather that the whole sword? I think it's the screenshot that confuses me, why is there is a self.Rotation on the X offset?
@abuabed84 I made a little demo for you. Is this what you're looking for?
thanks man, I'll look into it tonight
I wonder why the preview button cannot be pressed
WOW it worked, excellent man, thank you so much
@Approw
I used this expression instead of the timer very 0 seconds so as not to hurt the performance with the timer, is it the same thing?
this is for the emitter offset