Diagonal particle emitter that rotates?
3absh
Member Posts: 601
Hey guys I'm trying to make some smoke particles emit from the blade of this sword while being restrained to its position at all times.
The sword rotates and I need the particles to rotate with the sword
How can I do this?
Comments
What exactly do you mean by rotate with the sword? Particles cant follow anything unfortunately.
I mean the emitter location related to the sword location, emitters can move
@abuabed84 I still don't really get the question. Do you want to offset the emitter, so only the blade emits particles rather that the whole sword? I think it's the screenshot that confuses me, why is there is a self.Rotation on the X offset?
@abuabed84 I made a little demo for you. Is this what you're looking for?
thanks man, I'll look into it tonight
I wonder why the preview button cannot be pressed
WOW it worked, excellent man, thank you so much
@Approw
I used this expression instead of the timer very 0 seconds so as not to hurt the performance with the timer, is it the same thing?
this is for the emitter offset