.13.24 and .13.26 Question

CaptFinnCaptFinn Member Posts: 1,828

Ok this is the biggest issue I have with GS. I hate having to install an new viewer everytime I install a new update. The release features for .24 and .26 should not need me to reinstall viewer.

Please GS staff take a minute and see if there is anyway possible to bypass some of these updates. 0.13 to 0.14 i can understand. But .13.24 to .26 NOOOOOOOOOOO!!!!!!!!!!!!!!!

It almost seems like viewer is required to checksum and match the creator. Can we get rid of what ever viewer is checking?

Explain to us "WHY" viewer "HAS" to newly install with a new update, What, in a update is telling the old viewer not to work?

Comments

  • LovejoyLovejoy Member Posts: 2,078

    It is a bit of an annoyance, specially lately with all the recent updates (not that the updates are a bad thing).

    Fortuna Infortuna Forti Una

  • CaptFinnCaptFinn Member Posts: 1,828
    edited July 2015

    NO NO...........Details........ What are the technical details that cause this to be the way it is.

    When the viewer and the creator are talking to each other back and forth sending and recieving data. When the creator walks up to the viewer and says let me pass. The viewer says..." whats the password?" Why cant the new creator just simply give the viewer what he needs?

    What 001010010101000101010101010101 is causing this to be a headache.

    Ok i think the premise of my question is clear.

    WHY cant this be bypassed to some degree. @CodeWizard

    Pretend there is a 100,000$ reward to the first staffer to fix this issue.
    Begin.

  • SocksSocks London, UK.Member Posts: 12,822
    edited July 2015

    @FINNBOGG said:
    NO NO...........Details........

    I imagine the viewer is not simply a dumb terminal type of thing that simply plays the project - I expect it is built from code in exactly the same way as Creator and the code it uses must reflect the current build ?

    But I agree installing a new viewer each time is annoying, more so because the process (at least for me) is so counterintuitive, it takes me hours and sometimes I simply give up !

  • CaptFinnCaptFinn Member Posts: 1,828
    edited July 2015

    NO NO...... once again...... Details...

    Please... to @CodeWizard can you tell us or have who ever is in the viewer department. Come on here and explain to us why its impossible for you to fix this issue.

  • CodeWizardCodeWizard Inactive, Chef Emeritus Posts: 1,143

    Not impossible. I'll check this out and see what's up.

  • CaptFinnCaptFinn Member Posts: 1,828

    @CodeWizard

    My train of thought is this. When World of Warcraft comes out with a new Patch. Some of the ADD ONs wont work simply because in the TOC file. The version displayed in the TOC files doesnt match the new Patchversion. BUt if you simply edit the old version number to the new one. The addon works again. I know this is LUA. But im thinking is similar to the same issue with viewer communicating with creator?

  • CodeWizardCodeWizard Inactive, Chef Emeritus Posts: 1,143

    I think most builds should just work with the viewer. I'm guessing that the incompatibility is just a version check. We'll see what we can do.

  • The_Gamesalad_GuruThe_Gamesalad_Guru Member Posts: 9,922

    I install the viewer each time and it takes no longer than the time to boot up xcode. Hmmm

  • KevinCrossKevinCross London, UKMember Posts: 1,894

    @The_Gamesalad_Guru said:
    I install the viewer each time and it takes no longer than the time to boot up xcode. Hmmm

    Doesn't make it any less annoying have to update it every time.

    It's good that it's being looked in to though!

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