Gamesalad viewer fullscreen
zeroskate
Member, PRO Posts: 8
Hi i have a problem gamesalad viewer is not fullscreen in landscape or portrait. In project info i have iPhone 5s selected plus resolution independence but when testing on my iPhone it is not fullscreen. sides are cut like if it was iPhone 4 app.
Is there some setting in exceed before exporting to iPhone? also game salad viewer app is not fullscreen either.
Comments
Did you change the scene size? Also don't use overscan use stretch.
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I think problem is with viewer app. it must be set to iPhone 4 format.
Reinstall it and set it for your iphone type.
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I've tried but every time I open it in Xcode is gives me these errors.
warning: Ambiguous Content: LaunchImage-1.launchimage/Default-4.png is 320x480 but should be 640x960.
and 15 similar
Disregard the errors. It's fine just set it to your device type and install.
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Can you tell me where do i find this option? in info there is only option iPhone/ipad/universal and iOS firmware option. I've tried to run it on iPhone 5s simulator and still not fullscreen.
changed launch image and status bar and now its fullscreen thanks
Yep set it all up for your device! Awesome.
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