having an actor constantly move to an actor and giving that missile effect

digitalzerodigitalzero Member, BASIC Posts: 639

i am trying to have an actor constantly move towards an actor but also the nose of the missile has to be constantly facing towards that actor... i know tshirtbooth did something about this at one time but i cannot find the video... anyone have any suggestions

Comments

  • RThurmanRThurman Member, Sous Chef, PRO Posts: 2,880

    Make sure the missile graphic is facing to the right
    ------>

    Rotate to Position: (use the xy position of the target, relative to scene, uncheck stops on destination)
    Move: (direction = 0, relative to actor)

  • digitalzerodigitalzero Member, BASIC Posts: 639

    Thanks so much! Will this handle constantly moving to the direction even if it reaches it and the player moves again will it continue to follow the actor?

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