Tower Defense help?
Oaklandasfan
Member Posts: 213
Ok, I havent been on gamesalad in a long time so im a bit rusty. I'm trying to make a tower defense game, but im really lost.i have the controlled movement down, but im wondering how to do the range and how when the enemy gets in range of the tower it shoots.
Comments
Good luck with TD. I was working on a TD myself...infact that's my first ever GS project. It is completely doable provided you plan out the game from the beginning. I didn't so I hit many roadblocks. I found out the hard way that the hardware and GS memory management can be a limiting factor. Plus TD though not difficult can be a tedious project to undertake as you will need to manually set the behaviors for the creeps and towers. It is much easier to do a single tower TD game than multiple ones as you have to have more rules checking for overlapping towers, dragging them, setting them etc etc. Don't get discouraged though. Try it...its fun but start with a simple map...a straight road map and a single tower.
I had to shelve my 80% complete work (only interface was left) because of memory problems. I will revisit my project on a later date when GS's spawn/destroy memory leak problem is fixed. Thing is, it was a great learning path...got to play around with trigonometry.