Physics engine
Pesto
Member Posts: 38
I was making some simple scenes and using physics and I was getting a little erratic behavior and some not so realistic behavior. I guess it could be my inexperience thou I have been pretty diligent educating myself about it (udemy course and reading manual). I did not seem to have these issues with Fusion 2.5 demo. Are there some tips or tricks that I should know about?
Thanks
Comments
Your question is pretty vague, could you be more specific about the issue you are trying to resolve ?
I apologize. I was just playing around with some blocks being knocked off platform. Some would seem to not come to a gentle stop and one time I saw a block kind of shake while coming to rest. Does that make any sense?