Spear Labyrinth

hybridhybrid Member Posts: 183

Hi! hope your having a great monday!

i want to announce my new game, that its now available free on android and ios:

Spear Labyrinth:
Spear is a game where you have to use your eye-finger coordination.
tap in the right time, too soon or too later is deadly.
watch, the speed increases every second.

how much points can you get?

ios: https://itunes.apple.com/us/app/spear-labyrinth/id1018561177?mt=8

android: https://play.google.com/store/apps/details?id=com.hybridgamelabs.spear

image

video:

Thanks!

Comments

  • ookami007ookami007 Member Posts: 581

    Congrats!

  • neomanneoman Member, BASIC Posts: 826

    Looks great! I will check it out later on today :wink:

  • DuesDues Member Posts: 1,159

    Looks really good! Congrats!
    Little qurious.. How did you set up the level randomization? :)

  • hybridhybrid Member Posts: 183

    @ookami007 @neoman @Dues @BigDave

    Thank you!!!! :)

    about the level randomization:

    for example, i made the scene height = 40,000
    so i can have 4 sections of 10,000

    i use those 10,000 of space to make the level.
    At the end of each section i place an actor (lets called teleport) (ej. at 10,000; 20,000; 30,000 and 40,000,)
    when the arrow touch one of those actors(teleport), i change a interger to random (1,3)
    and i have a rule in the arrow where for example if the interger results in 2, it change the arrow position "y" to: 20,100.
    (i add 100 more to the position to move the arrow just in front of the teleport placed in 20,000, so it wont trigger the rule again)

    in my game you can see that sometimes the "road" its long straight, thats where the teleport is, and i use the straight road so if you "teleport" to another section its look also the same and avoid that weird change of place.

    a tip: in change actor position "y" dont use commas in the position, leave it like 10000 or 20000 or it wont work

    sorry, im not very good explaining, but hope that give a idea of how i use it.

    thanks!

  • hybridhybrid Member Posts: 183
    edited August 2015

    A quick update on Spear Labyrinth,

    Its in the 8 place of the Appstore Mexico!!!! i never had an app before on the top ten games in any store, its a motivation for me to keep making games and i want to share it with all you guys, if you keep trying you will see the results!

    image

  • neomanneoman Member, BASIC Posts: 826

    @hybrid said:
    A quick update on Spear Labyrinth

    Sweet man! Congrats and well done.

  • As_Of_LatteAs_Of_Latte Member, BASIC Posts: 343

    @hybrid Its in the 8 place of the Appstore Mexico!!!!

    Niiice! Definitely one of my favorite games from you! B)

  • hybridhybrid Member Posts: 183

    @neoman @jamie_c @As_Of_Latte

    Thank you guys!
    Its also one of my favorites games i made!

    hope it gets more downloads on others appstores too.

    i have a question, would be good in a future update to include the option to change the background color? or would be better to keep the original color to be recognized by it?

    Thanks!

  • As_Of_LatteAs_Of_Latte Member, BASIC Posts: 343

    @hybrid No problem!! I like the yellow background color! Maybe, you can offer a few more other background colors, but I definitely like the yellow.

  • SocksSocks London, UK.Member Posts: 12,822

    Wow ! N° 8 !! Well done !! :)

  • RondoRocketRondoRocket Member Posts: 411

    Congrats @hybrid! Nice design and the gameplay looks great!

  • neomanneoman Member, BASIC Posts: 826

    @hybrid said:
    i have a question, would be good in a future update to include the option to change the background color? or would be better to keep the original color to be recognized by it?

    I personally like the current background. It makes the game look different from others but I think changing the background colour would be great for future updates to add something different to the game.

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