Custom Loading Image
So my app is on the android market and has a custom loading image. I know for sure the image is fine but when I play my game on a phone the custom loading image is cropped from the sides or it zooms in a bit so it cuts off the ends. My setting for the devices is on stretch. Does that have anything to do with it?
Thanks!
Best Answer
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Lovejoy Posts: 2,078
@Faaris said:
Luke20w I mean when publishing, it said I could upload as 800x1280px, which I did. So I assume that is the android screen size which is why I am confused as to why it is cutting offAndroid publishing has a lot of defects and doesn't works as it should. What i believe most people do is just put a full black image, and make an extra scene in their game to act as a splash screen that after 1 sec switches to the main scene.
Fortuna Infortuna Forti Una
Answers
You need to make the change the image to the size of the android screen. I don't know what that is but I'm sure it will be easy to figure out. Use this site to resize your image. It may be stretched a little but it is better than having it cut off. http://www.picresize.com Hope this helps!
@Luke20w I mean when publishing, it said I could upload as 800x1280px, which I did. So I assume that is the android screen size which is why I am confused as to why it is cutting off
@Lovejoy ohh ok, thanks!
Just make the custom image the same size/aspect ratio of your project within Gamesalad. It should then display as expected.
My project is having the same issue. It was a problem with my other app that I released over a year ago. Recently, my loading image still zooms but now goes black and displays white text "Loading". I am hesitant to promote my app on Amazon and Google stores because it is extremely unprofessional looking. It is hard to be viewed as a credible company when the user sees unprofessional graphics right when they open the app.
David C. Russell, Ed.M.
Founder / President / Owner
Advenire Software, LLC
@AdvenireSoftware Yes! That is my situation exactly, very frustrating