Organizing Attributes
CaptFinn
Member Posts: 1,828
Can you shift attributes up and down in the listing, within GS? Or do you need a 3rd party software? Like something from DeepBlue Apps? Which one does that? Merger?
Comments
You can't change the order of Attributes within Creator. I imagine you can by messing with the XML files but I'm not sure which one exactly.
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Ok does the order of the attributes in the list assist in processing power. If they could be rearranged, could doing so improve performance. Or does it really matter?
I can confirm this. @jamie_c is right.
you move them around in the xml files.
game attributes are in gamefolder/object.xml
and actor attributes are in gamefolder/actors/.xml files.
I just tried it
Nope, this shouldn't affect performance at all.
I don't think there would be a benefit to performance. But it sure would help readability and organization once you have a long list to easy be able to reorder them.
@tintran, nice. Did you use any special code editor to reorder them? I opened them in TextEdit and they are just a big paragraph of plain text (as XML is).
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I just opened it in notepad++ (I recommend notepad++, it's great it understand a lot of different file format and over all a super free text editor).
It's also really awesome for just writing random notes, if you don't save the file, next time you open it, it stays exactly as how it was when you closed the program. so you don't ever lose anything.
But i did just reorder them manually as the syntax are all highlighted.
I thought one of deep blue apps programs did this.
@DeepBlueApps
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@tintran, I have a Mac here so no NotePad. I tried a copy of Coda and that at least color codes it so it's easier to search through.
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I'm not swamped in attributes. But organizing would
Be nice
This one does the job it seems
http://www.deepblueapps.com/gs-project-attributes/
Thank you. Now I remember it. And I remember I have it.
@jamie_c use text wrangler. http://www.barebones.com/products/textwrangler/
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@The_Gamesalad_Guru, thanks. I'll check that out.
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