White boxes on iPad problem

VGXVGX Member Posts: 796

I'm ready to submit my game finally after doing ad hocs, sandboxes and climbing mountains to make sure its all running smooth on the iPhone. Then I remembered I have an iPad so thought why not do an ad hoc on that... white boxes all over the place.

Anyone know the issue? A GS bug? iPad Air 2 don't like GS?

Thanks

Comments

  • VGXVGX Member Posts: 796

    ?

  • Thunder_ChildThunder_Child Member Posts: 2,343

    Interesting issue. Are you chance publishing in the GS portal under iPhone only and trying to load the adhoc on an iPad or did you choose universal in the portal ? Never experienced this so I'm just grasping at straws there.

  • VGXVGX Member Posts: 796

    @Thunder_Child Its all universal, done correctly followed by your videos in fact. The problem is with GS. I know someone who found a method for fixing this. Placing self alphas to 0 in the image etc... So hopefully that will fix the issue.

  • RCT_GamesRCT_Games Member, PRO Posts: 97

    Are the white boxes ones that you turned the opacity down on? I was having a problem with actors that were like that on the iPhone 6. So I had to uncheck the visible box under graphics.

    For me it worked fine on the iPads and other iPhones, but not on the 6 for whatever reason.

  • neomanneoman Member, BASIC Posts: 826

    I don't have the full picture about the white boxes issue you are experiencing so can't provide a complete answer. Can you clarify a little more? Do images appear fine in Creator when you test in preview? What about the GS viewer?

    I have used the first option in the thread below. It sorted out all the images issues I have had. I suggest you try what is suggested here then if you still have issues please provide us with more details. Remember to backup your project before trying any of the suggestions incase some thing goes wrong ...

    Problems with png images

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