Armelline's Level Select System with Flexible Stars (FREE!)
Armelline
Member, PRO Posts: 5,368
Here's a level select system I threw together that takes a slightly different approach to the stars.
Levels are stored in a table, and in that table you can define how many stars are available for each level (so you're not limited to 3 stars for every level), how many stars the player has got for that level so far, and how many stars they need to get for that level before they can use the next one.
Key features:
- Define any number of stars for each individual level
- Automatically spawn the number of stars gained so far
- Option to spawn silhouettes of each star so the player can see the number of stars they could have got
- Automatically detect if a level is locked or unlocked
- Spawn padlocks to indicate locked levels
- Prevent the user clicking on locked levels
Hopefully some people will find it useful! I go into a bit more detail in the video below:
Download it (no signup required) from here:
Contact me for custom work - Expert GS developer with 15 years of GS experience - Skype: armelline.support
Comments
No love at all for this one? I've not seen another level select template that let's you use variable numbers of stars - I thought it was pretty cool!
Contact me for custom work - Expert GS developer with 15 years of GS experience - Skype: armelline.support
Awesome from me! It is cool!
MESSAGING, X-PLATFORM LEADERBOARDS, OFFLINE-TIMER, ANALYTICS and BACK-END CONTROL for your GameSalad projects
www.APPFORMATIVE.com
+1
Brilliant! How'd I miss this one?
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Here are some display stars to go with @Armelline's excellent Level Select System - you could use this at the end of the level to indicate how well the player did, just spawn however many 'StarMakers' you need and where you need them . . .
So you do all this for the love then? If thats the case, you could just ask and save yourself the trouble of making projects.
Fortuna Infortuna Forti Una
It means less that way :P But in all seriousness, it has a genuine impact on what other things I make and/or release for free!
Contact me for custom work - Expert GS developer with 15 years of GS experience - Skype: armelline.support
Half-job @Socks, here filled in and shaded.
MESSAGING, X-PLATFORM LEADERBOARDS, OFFLINE-TIMER, ANALYTICS and BACK-END CONTROL for your GameSalad projects
www.APPFORMATIVE.com