GameSalad

Thunderchilds Complete Guides to iOS and Mac Publishing

Thunder_ChildThunder_Child Posts: 2,331Member
edited October 2015 in Community Tutorials

iOS Publishing Guide, Complete Tutorial

Mac Publishing Guide, Complete Tutorial

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Comments

  • BazookaTimeBazookaTime Posts: 1,252Member

    This is going to help a lot of people.

  • HopscotchHopscotch Posts: 2,508Member, PRO

    Nice, can't wait to check it out @Thunder_Child.

  • The_Gamesalad_GuruThe_Gamesalad_Guru Posts: 9,817Member, PRO

    Good luck. You'll need it ;)

  • UtopianGamesUtopianGames Posts: 5,668Member
    edited August 2015

    Nice one!!! Have an Awesome!

  • RThurmanRThurman Posts: 2,664Member, Sous Chef, PRO

    @Thunder_Child -- I have watched the entire 1hour and 33 minute tutorial and it is great!

    Its fantastic to see everything done in context and explained in great detail. I really appreciate the fact that you started from the very beginning and explained everything as if the viewer was starting from ground zero.

    Thanks so much for making this tutorial.

  • NklrcadeNklrcade Posts: 70Member, PRO

    Great video as always!

  • LovejoyLovejoy Posts: 2,078Member

    Now that i got your address and phone number i will send you post cards and random meme texts.

  • MarcMySaladMarcMySalad Posts: 158Member

    @Thunder_Child I have fisted over an awesome for you

  • HopscotchHopscotch Posts: 2,508Member, PRO

    @Thunder_Child an awesome from me to! Thank you.

  • Thunder_ChildThunder_Child Posts: 2,331Member

    Thanks folks. It's great to hear people would spend the time to watch a tutorial that can last as long as a whole movie. It's funny I know there were at least two errors in the tutorial. @RThurman thanks for the feed back. I think this finally finishes my series of tutorials pertaining to publishing...now it's on to making two or three games in 10 days INCLUDING the publishing process to create the "Ten Day Challenge" and hopefully submit them to the Academy.

    Even with all my own rants and raves...I believe GameSalad is a great tool and new users should feel confident they can do it to. Get them to be pro users and make GameSalad better...stronger....faster...yes...

    BIONIC !

    TC

  • jamie_cjamie_c ImagineLabs.rocks Posts: 5,210Member, BASIC

    Good stuff as always. Will be super helpful to new users.

  • Braydon_SFXBraydon_SFX Dallas, TexasPosts: 8,733Member, Sous Chef, PRO, Bowlboy Sidekick

    You da man!

  • robertkdalerobertkdale USAPosts: 912Member

    Thanks @Thunder_Child !

  • Thunder_ChildThunder_Child Posts: 2,331Member

    Just a quick bump for the day and I'll let it get buried unless it gets sticky some how :-)

  • ElectroFoxElectroFox Posts: 22Member, PRO

    Very detailed tutorial, thank you for the hard work to help others.

    I got 2 questions, so I'll just ask them here (and help bump it :) ):

    1. At 04:00, when you opened up your Member Center it shows many topics. But mine shows only SDKs and Bug Reporting topics. Does it mean I have to go through the enrollment and purchase Apple Developer first, then mine will appear exactly like yours?
    2. At 46:00, where you talk about having to do Agreement/Tax/Banking process before being able to sell apps. What if I ignore that process, and for example I've put Admob in my games. Will I still be able to profit from Admob?
  • Thunder_ChildThunder_Child Posts: 2,331Member
    edited August 2015

    @ElectroFox said:
    Very detailed tutorial, thank you for the hard work to help others.

    I got 2 questions, so I'll just ask them here (and help bump it :) ):

    1. At 04:00, when you opened up your Member Center it shows many topics. But mine shows only SDKs and Bug Reporting topics. Does it mean I have to go through the enrollment and purchase Apple Developer first, then mine will appear exactly like yours?
    2. At 46:00, where you talk about having to do Agreement/Tax/Banking process before being able to sell apps. What if I ignore that process, and for example I've put Admob in my games. Will I still be able to profit from Admob?

    Answer to Question 1. Yes I believe so...this area I open is after a login to a paid developers account...my video assumes you have one.

    Answer to Question 2. You WILL have to fill out this tax and banking area to be able to 1. Have your app available in the App Store, even if it has passed review from Apple. 2. Be able to receive your money due from Apple after any sales/ad revenues.

    Admob revenue is paid to you through your Admob account, not Apple. Only iAds are paid by Apple.

  • Thunder_ChildThunder_Child Posts: 2,331Member

    WOW I didn't know this had been made into an Announcement in the Community Tutorials...Thank you GS

  • GeorgeGSGeorgeGS Posts: 478Key Master, Head Chef, Member, PRO GameSalad Employee
    edited August 2015

    @Thunder_Child said:
    Just a quick bump for the day and I'll let it get buried unless it gets sticky some how :-)

    Don't say I never gave you nothing. ;)

    This is really something that many struggle with as it's a confusing process, so the tutorial is very welcome and useful.

  • darrelfdarrelf Posts: 242Member

    @Thunder_Child Have an awesome from me. If there was a category on the right called "Absolute essentials for newbies (and some oldies)", this would be at the top!

  • Thunder_ChildThunder_Child Posts: 2,331Member

    @darrelf said:
    Thunder_Child Have an awesome from me. If there was a category on the right called "Absolute essentials for newbies (and some oldies)", this would be at the top!

    Thank you. I'm so glad people have found this series an essential. My next will be for Mac Publishing...all very similar to iOS but different in a few ways.

  • PhilipCCPhilipCC Encounter Bay, South AustraliaPosts: 1,105Member, PRO
    edited August 2015

    @Thunder_Child This is great! :)

    Between the changes Apple makes to the UI of iTunes Connect and the Publishing Portal, the changes to Xcode and the new changes to GS Publisher I get lost and have to start over each time I'm ready to publish or update an app. (I don't publish that often.)

    Huh, I just realised that I procrastinate as I approach the publishing stage because I hate spending so much time figuring out the process again. This is going to be huge motivator and time saver for me. :relieved:

    Can't wait for Mac Publishing. That will be fannntasstic, because I hate playing games on a little device. I'd like to build a Mac game for the Retina displays!

  • Thunder_ChildThunder_Child Posts: 2,331Member
    edited August 2015

    @PhilipCC said:
    Thunder_Child This is great! :)

    Between the changes Apple makes to the UI of iTunes Connect and the Publishing Portal, the changes to Xcode and the new changes to GS Publisher I get lost and have to start over each time I'm ready to publish or update an app. (I don't publish that often.)

    Huh, I just realised that I procrastinate as I approach the publishing stage because I hate spending so much time figuring out the process again. This is going to be huge motivator and time saver for me. :relieved:

    I appreciate that...I will...as needed update this when Apple makes major changes...even if things look so different a user could become lost. Hopefully iOS9 doesn't do this as...you can tell...it's quite a process. It can take as long from start to finish as it can take to watch a full length movie and that's even you you know what your doing. Lol. A Mac Guide is...."coming soon"

    :smile:

  • BagzliBagzli Posts: 48Member, PRO
    edited August 2015

    @Thunder_Child

    I just wanted to say...

    T H A N K Y O U ! ! !

  • PhilipCCPhilipCC Encounter Bay, South AustraliaPosts: 1,105Member, PRO

    @GeorgeGS

    @Thunder_Child said:
    It can take as long from start to finish as it can take to watch a full length movie...

    Maybe we could have an Academy of GS Video Awards annually?

    Swank hotel, top artists (graphic) performing, a salad banquet with open bar and a celebrity host ( @Braydon_SFX or @tshirtbooth )!

  • Braydon_SFXBraydon_SFX Dallas, TexasPosts: 8,733Member, Sous Chef, PRO, Bowlboy Sidekick
    edited August 2015

    @PhilipCC - If I were to do that, I'd need to dust off my bowtie.

  • PhilipCCPhilipCC Encounter Bay, South AustraliaPosts: 1,105Member, PRO

    @Braydon_SFX said:
    PhilipCC - If I were to do that, I'd need to dust off my bowtie.

    Sorry, I will be a black tie function. I'll lend you one. :star:

  • Thunder_ChildThunder_Child Posts: 2,331Member

    Just a bump to highlight this Post...and to announce I currently am uploading to YouTube my "Complete Guide to Mac Publishing...not quite as long...on 58 minutes this time. :-)

    Thank you for everyone's support.

  • i live by this video its really good

  • ffatopffatop Posts: 37Member, PRO

    Thank you very good one :)

  • Thunder_ChildThunder_Child Posts: 2,331Member

    The struggle is real....but it doesn't have to be.

    Just a quick bump for new members. :wink:

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