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poopopoopopop
Member Posts: 3
Hello everyone,
I wanted to ask if anyone would be able to tell me one thing: how do I make sure that if a Boolean attribute becomes true then an actor specific increases in the number of game?
Thanks in advance
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My interpretation of your question is "How do I increase and actors attribute when a boolean attribute is true?"
If that's correct then it's something like this:
Rule: If game.mygameattribute is true
...Change Attribute: self.myselfattribute = self.myselfattribute + 1
If I've misunderstood then please add a little more detail to your question.
It's not clear what you are asking, "an actor specific increases in the number of game" is confusing (to me at least).
Sorry I had misspelled: how can I increase the number of actors on the stage of the game according to a Boolean attribute? @Socks @KevinCross
How many do you want to spawn when it's true? Or do you want to spawn an actor every x seconds while it's true?
I want them to appear only one copy when the new attribute is true @KevinCross
Rule: If game.mygameattribute is true
...Spawn Actor