GS Viewer for ipod - how do I install?
debugdesign
Member Posts: 886
Hi Guys,
probably a newbie question but what is the GS viewer, where is it and how do I install it. At the moment I have been publishing my games, then dragging them into itunes and then updating this seems to work.
Is there a way I can just plug in my ipod and see what its like without publishing all the time?
Also, I hear everyone talk of frame rates etc... how do you get this information?
Thanks
probably a newbie question but what is the GS viewer, where is it and how do I install it. At the moment I have been publishing my games, then dragging them into itunes and then updating this seems to work.
Is there a way I can just plug in my ipod and see what its like without publishing all the time?
Also, I hear everyone talk of frame rates etc... how do you get this information?
Thanks
Comments
It allows you to test your game on your device and it gives you details about resource usage for the game.
http://gamesalad.com/wiki/faqs:gamesalad_viewer_support#what_is_gamesalad_viewer_for_iphone
Try the docs... pretty sure it's in there somewhere, if not, it's on his youtube page... I'd find it for you but I'm going to bed!
Nice NSX, by the way!!
Is it a download?
Do I get it through App store?
Is it an xcode thing?
help... most posts I have searched about problems once they have it... but I am not sure how to get it...
1: Log into Gamesalad.com
2: Go to your portfolio
3: Scroll to the bottom of the page and you will see a box with several versions of the GS Viewer
4: Download the latest iPhone viewer
5: In the downloaded folder you will find that it is an Xcode project
6: Open the project
7: In the info section you will need to put your provisioning info in
8: Plug-in your device and set the build type to "Release"
9: When your iPod is connected press build and run!
Hope this helps!
I logged in to gamesalad and clicked 'My Portfolio' and scrolled down but all I have is a blue button called more, and if I click it i get loads more projects which are not mine...
wheres my Bundle ID... this this my profivisioning profile
g++ -4.2 failed with exit code 1
thanks
Command /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin/g++-4.2 failed with exit code 1
Make sure in Xcode that your target is set for 'device', not simulator.
Hope that helps,
QS
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
I will just create development builds for the time being...