How To? ...... Universal Build (iOS & Android), And use Parallax Background
can anyone provide insight into building with Universal Build in mind, but with the using Parallax to provide depth!
1) Is this possible?- Does the Parallax features get messed up with adjusting the camera attributes for use with the Universal build?
2) if possible, does anyone have example or link to tutorial? I want to build Universal (landscape) that will say have a cannon shot that will scroll over two or three screen widths, Are there some tweaks too having the camera follow the shot all of the way without causing the Universal build screen attributes being screwed up?
3) "Bonus question" - is there a way to pinch to zoom in or out so the player can see the entire screen to see where to shoot at? Or is this feature too difficult and simply stick to a button that sends the camera left to right and then back to view what aiming fir?
Thank you in advance. Watched a lot of tutorials but trying to mix them all together seems daunting
Hang loose
Mike