Cant get particle affect to work
wroachbarrette
Member Posts: 101
i wanted to create a particle affect so that when an actors destroyed you will see particles continue to move where the actor was destroyed so i created another actor called particles and that actor was supposed to continue to move and move those particles behind the actor as they moved but when the actor spawns i see mo particles, also the actor is completely transparent but even when i make it visible it still for some reason will not show any particles
Comments
number of particles: 20
Start Up time: .1 seconds
Lifetime: 2 seconds]
[Velocity/Position:
x: playerx
y: playery
Direction: 0 relative to actor
Speed:10]
those are the only two i would think i would need to put
If you spawn the actor at 0,0 relative to the actor then they will spawn where the actor is destroyed and you will get the desired effect.
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