Timing problem
http_gamesalad
Member Posts: 1,340
Hello! What I'm trying to achieve is that when the game starts I don't want the actor to move after one second.. it works perfectly but after that one second passes it seems like every few seconds the main actor stops moving for a bit or jams up the starts moving a again. I only want the actor to not move for one second after the play button has been pressed ... after that I want the actor to move freely. The actor moves left and right when you tilt your device
Comments
I'd use a self.attribute to change from paused to moving. For example a boolean called 'wait' which starts off ticked for true. Create a timer which after 1 second changes self.wait to false and put the movement rules you have in a rule which says 'if self.wait is false...'
@frd worked perfect !