Timing problem

Hello! What I'm trying to achieve is that when the game starts I don't want the actor to move after one second.. it works perfectly but after that one second passes it seems like every few seconds the main actor stops moving for a bit or jams up the starts moving a again. I only want the actor to not move for one second after the play button has been pressed ... after that I want the actor to move freely. The actor moves left and right when you tilt your device

Comments

  • frdfrd Member Posts: 191

    I'd use a self.attribute to change from paused to moving. For example a boolean called 'wait' which starts off ticked for true. Create a timer which after 1 second changes self.wait to false and put the movement rules you have in a rule which says 'if self.wait is false...'

  • http_gamesaladhttp_gamesalad Member Posts: 1,340

    @frd worked perfect !

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