My app was rejected by Apple...

Hello!

My app was rejected by apple so i need helf with fixing the problems that they found.

2.1 Details

During review, your app crashed on iPad and iPhone running iOS 8.4.1 when we:

  • Launch.
  • Play by the frog.
  • Lose a round .
  • App crashes.

This occurred when your app was used:

  • Offline
  • On Wi-Fi
  • On cellular network

We have attached detailed crash logs to help troubleshoot this issue.

Next Steps

Please revise your app and test it on a device to ensure that it runs as expected.

Resources

For information on how to symbolicate and read a crash log, please see Tech Note TN2151 Understanding and Analyzing iPhone OS Application Crash Reports.

If you have difficulty reproducing this issue, please try testing the workflow described in Testing Workflow with Xcode's Archive feature.

If you have code-level questions after utilizing the above resources, you may wish to consult with Apple Developer Technical Support. When the DTS engineer follows up with you, please be ready to provide:

  • complete details of your rejection issue(s)
  • screenshots
  • steps to reproduce the issue(s)
  • symbolicated crash logs - if your issue results in a crash log

Comments

  • MarcMySaladMarcMySalad Member Posts: 158

    That is much more detailed info from them than what I have seen as rejection reason prevously. Which devices have you tested your game on yourself before submitting and with which version(s) of iOS?

  • bradavicarrka123bradavicarrka123 Member, PRO Posts: 26

    @MarcMySalad said:
    That is much more detailed info from them than what I have seen as rejection reason prevously. Which devices have you tested your game on yourself before submitting and with which version(s) of iOS?

    I used iPhone 5, iPhone 6 and iPhone 4. Could a lot of behaviors with timers be a reason for crashing?

  • zweg25zweg25 Member Posts: 738

    More likely that there is too much memory being used from too many big files (i.e. pictures and audio) or there is a logic error with tables or constraints? Yes, massive amount of timers is never good but that does not mean it is causing the crash

  • bradavicarrka123bradavicarrka123 Member, PRO Posts: 26

    @zweg25 said:
    More likely that there is too much memory being used from too many big files (i.e. pictures and audio) or there is a logic error with tables or constraints? Yes, massive amount of timers is never good but that does not mean it is causing the crash

    Thank you for reply. Does that mean that i have to reduce the resolution or the amount of my graphics? The crash usualy happens when my hero dies, so it may be caused my a dozen of attributes changing.

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