Vibration when playing my game
jenky12
Member Posts: 24
I have completed my level but for a few features but when i preview my game the graphics and background in the game begin to vibrate, I plan to add a parallax background but it looks so bad because of the vibrations. Anyone ever experienced this or no how to fix it. Thanks
Comments
Is this happening when you preview on your PC or on a device (and if so, which device)? Does this happen with ALL GameSalad project files? In other words, if you create a new project file and drag an image onto the scene and preview, does it "vibrate"? If not, what's special about your file? Are there movement rules in your actors?
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It when i preview it on my mac, at the beginning its fine, then when i make my way through the level its beings to vibrate randomly, then stops and starts at random it seems
I have went through all of my characters to ensure that movement is off except for my main character and its still reacting the same
Thanks
And what about my other questions?
Also, you had posted in Working with GameSalad (PC) so I've moved this thread.
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no problem, i just rang the penguin demo and everything is fine when i run it, no vibrations whatsoever, nothing really, its all quite simple if I'm honest, just using my own graphics that i made in illustrator thats about the height of it
Okay then there's something about the way you're using those images or more specifically those actor rules... animation or movement or something creating the "vibration." Perhaps post a video of the effect?
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theres a link to my in place, linked it to wrong chat lol
https://www.dropbox.com/s/numy2ufd9ew7clc/Voila_Capture 2015-09-11_09-16-18_pm.mov?dl=0
The key to solving that is to figure out which rule is causing the movement.
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the movement is not happening all the time which is the confusing thing for me, being a novice finding it could be difficult, do you have any idea what i need to look out for when searching? because i wouldn't have a clue what I'm looking for lol
Entirety of information provided . . . . .
1) The graphics vibrate.
lol !
I felt I provided much more than that.
But yes, we need to know what type of rules are being used, what happens when movement/camera rules are turned off, etc.
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https://www.dropbox.com/home?preview=Voila_Capture+2015-09-11_10-45-17_pm.mov
i think this is my problem? but dont have a clue how to fix it
Vibrate or lag? There is a difference? Im thinking you may be refering to lag. Are you using timers? Do a larger number of actors spawn as your game progresses and they have timers in them?
I cant get to video to see your .mov
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I turned the control camera rule off and it stopped shaking but i need it for my game to actually work, its a problem with the camera definitely
No i havent got any timers or anything in my game, only thing that appears is a text box and theres only 3 of them and they are activated when you collide with an actor. i tried deleting a few of the on screen assets but it just stays the same
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fixed it guys, something so simple, changed the toggles in camera view so instead of them being pulled into the centre I brought them out from the centre a bit and that fixed it, very strange, it was fine in the early stages of my game, must be after i started adding assets. Thank you for you help guys