Scoring Board Problem

Tachito_vTachito_v Member Posts: 3
edited September 2015 in Miscellaneous

I am so sorry if this has been answered, but I have been looking around for this answer but cant seem to find it. My problem is that when my character hits an object and changes scenes my score board is still going up when i want it to stop. My character is not in that scene I was wondering what could be the problem or how could i fix this. Also the score goes up by 1 every second

Comments

  • tatiangtatiang Member, Sous Chef, PRO, Senior Sous-Chef Posts: 11,949

    Have you checked the scene-->layers-->[layer name] to make sure that actor isn't on the scene?

    Have you tried turning off the score change rule? What happens when you do that?

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  • Thunder_ChildThunder_Child Member Posts: 2,343
    edited September 2015

    Sounds like a simple "game level Boolean" called something like "game over" should be used....when game over is false use your scoring attribute score +1 and do an "Otherwise" when game over turn your scoring integer (i am assuming) to +0 ?

  • Tachito_vTachito_v Member Posts: 3

    @Thunder_Child said:
    Sounds like a simple "game level Boolean" called something like "game over" should be used....when game over is false use your scoring attribute score +1 and do an "Otherwise" when game over turn your scoring integer (i am assuming) to +0 ?

    I see what youre getting at should I put this on my actor? Or scoreboard ?

  • Tachito_vTachito_v Member Posts: 3

    @tatiang my character is not in the scene and no i have not

  • tatiangtatiang Member, Sous Chef, PRO, Senior Sous-Chef Posts: 11,949

    You haven't tried it? So... what happens when you do?

    There's clearly a rule somewhere causing this to happen, it's just a matter of figuring out which one. It could be caused by an unlocked "instance" of an actor that has different rules from the "prototype" actor. Double-click on each actor in the scene and make sure they are all locked.

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