Network Send Table to URL Action not working as expected
colander
Member Posts: 1,610
I have a button with a text display and three rules in it see below. When I press Play in Creator self.meLogOnSwitch is 0 so the "Rule - Log Off" fires and "Network Send Table to URL" Action sends the the information to the server as expected. However it never works again.
I click the button and I can see the the values for self.meLogOnSwitch and self.meTimer changing so I know the rules are working but the "Network Send Table to URL" Action never fires again. The Callback attribute game.iSendTableLO is set back to 0 when the button is clicked and it never changes back to 1 and not more information is sent to the server.
For some reason the "Network Send Table to URL" Action isn't working does anyone know or have an idea why?
Comments
try wrapping the stuff in the touch is pressed rule inside a timer that runs after .03 second. I find if i don't do that strange behavior happens
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Thanks for your reply @jonmulcahy I had already tried that but did it again just to be sure and it still didn't work. This is a project I put on the shelf in June last year and it all worked fine then. I am at a loss as to why it won't work now. Usually with these things it is something I have done wrong. Maybe someone from GS can spot what the problem is or explain why it won't work now @CodeWizard @stevej
Universal Binary Template - Universal Binary Template Instructions Rev 4 (Short) - Custom Score Display Template
Update if anyone else has an issue with this. GS has it listed as a bug at http://bugs.gamesalad.com/show_bug.cgi?id=1410 it caused by using and attribute to store the URL. In the mean time they advise typing the URL in the action/behaviour until it is fixed. @jonmulcahy
Universal Binary Template - Universal Binary Template Instructions Rev 4 (Short) - Custom Score Display Template