[Solved] Should I delete disabled behaviours before publishing?

CCBBCCBB Member, PRO Posts: 19
edited September 2015 in Working with GS (Mac)

My game is strewn with disabled behaviours (I usually opt to disable a redundant behaviour rather than delete). I was planning on wading through and deleting them all to optimize before publishing. Is this necessary or are they just completely ignored by the publishing process anyway?

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