8 Bit Shooter "Max Vector : Resolution" - NOW LIVE IN THE APP STORE!

AfterBurnettAfterBurnett Member Posts: 3,474
edited November -1 in Announce Your Game!
Woohoo! This is exciting! My first "proper" game, Max Vector Resolution, an 8-Bit inspired 2D side-scrolling shooter is now available in the app store. Here's the trailer and iTunes link. Enjoy!



http://itunes.apple.com/us/app/max-vector/id381923490?mt=8
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Comments

  • AfterBurnettAfterBurnett Member Posts: 3,474
    Be MUCH appreciated if you could "bump" my TouchArcade thread, too!

    http://forums.toucharcade.com/showthread.php?t=62334

    Cheers!
  • Rob2Rob2 Member Posts: 2,402
    Amazing, splendid, and fan bloody tastic.....your story is one to inspire and follow. A journey with success as the destination. From troublesome joker to star composer in a matter of weeks. You are Triumphant, if you were a Roman general we would give you a big flashy parade type thing.
  • AfterBurnettAfterBurnett Member Posts: 3,474
    Hahaha, I'm as fat as a roman politician! Will that do? We'll see how sales go... not celebrating too much yet but damned stoked to have a game in the App Store... a game I actually really enjoy playing... still trying to top my best score... is that sad? LOL.
  • hrsmediahrsmedia Member Posts: 522
    I like the style. Good luck with sales.
  • AfterBurnettAfterBurnett Member Posts: 3,474
    Cheers ;)
  • beefy_clyrobeefy_clyro Member Posts: 5,394
    POLYGAMe said:
    still trying to top my best score... is that sad? LOL.

    Hell yeh thats sad! Only joking, i'd love to be like that but by the time of release im quite sick of my games having played them soo much during building and testing. Good luck dude, let us know how sales go
  • AfterBurnettAfterBurnett Member Posts: 3,474
    I sure will... unless sales suck... then I'll just lie about it and claim I'm a millionaire. HAHAHAHA.

    By the way... is the Beefy Clyro thing anything to do with "Biffy Clyro"? Some name I saw here on TV in Melbourne... something to do with AFL... I'm a Kiwi so have no idea... LOL.
  • scorelessmusicscorelessmusic Member Posts: 565
    LOL... at least you can't claim to be penniless. I just bought your game :D

    Now if you'd show me yours, I'll show you mine. (high score.. lol)
  • AfterBurnettAfterBurnett Member Posts: 3,474
    Thanks, Scoreless!

    UH OH! I just noticed something... I selected ARM7 only but nowhere in the App Store does it state this... does it still let people download it? That's not fair as it won't run on anything less than a 3GS!
  • scorelessmusicscorelessmusic Member Posts: 565
    I think I can test this for you. I keep a 1st gen iPod Touch just for compatibility tests. Let me see where I kept it...
  • AfterBurnettAfterBurnett Member Posts: 3,474
    I already tested on my 2G iPod Touch and it let me install it... I'm hoping it's only because I'd already bought it with my 3rd Gen...
  • AfterBurnettAfterBurnett Member Posts: 3,474
    I've updated the English version to say "3GS only" etc just in case people CAN download it. Then, if they do and complain... they look silly. :P
  • quantumsheepquantumsheep Member Posts: 8,188
    I look silly anyway!

    Downloaded this onto my C64 and it doesn't work. It only works on my iPhone.

    WHAT WERE YOU THINKING????

    Tested this, so knew it was good. Instant buy (after you reminded me to buy it in chat).

    Good luck mate, glad you made a game you wanted to, and look forward to more stuff from ya!

    QS :D

    Dr. Sam Beckett never returned home...
    Twitter: https://twitter.com/Quantum_Sheep
    Web: https://quantumsheep.itch.io

  • HachikoHachiko Member Posts: 330
    Bought it, but I'm kinda disappointed :\
    The game looks good and everything, but it's just too laggy. I'm playing it on an iphone 3gs, so I should have no problem, but the only moments were the game is not laggy, is when I do not shoot, in the second level with the asteroids. Until I reach the boss, there slowdowns again.
    I reached the boss of level 3, here I died cause the ship won't follow my finger. I mean, the ship follows my finger, but teleporting. Staying still for a sec, then teleporting to my finger. In the meantime, big fatty purple ball hitting me.

    I played it for half an hour, cause I really like the retro style, but it just doesn't feel right.
    Not to mention that I was forced to reset it one time, cause it got too laggy and bullets won't spawn anymore (just 2-3 bullets after I hit the button 10 times), maybe a ram issue.
    Anyway, I think it has potential and can really be fun, but it has to be optimized to at least run flawless on the latest devices. I'll leave a good review anyway, I have big hopes for this :)
  • UtopianGamesUtopianGames Member Posts: 5,692
    Way to go..looks great!

    GL,

    Darren.
  • chosenonestudioschosenonestudios Member Posts: 1,714
    Yaaaaayyyyyyyyyyyy!!!!!!!!! Cheers Mate! Good Luck with sales!
  • AfterBurnettAfterBurnett Member Posts: 3,474
    Hmmm, thanks for that... have not had these issues on my iTouch... though the "warping" can be avoided by simply keeping your thumb on the ship while playing... there is no reason for it to jump as I've been very careful with the "detection" areas ... seems it's a GS glitch as someone else was having similar problems (there's a link here somewhere).

    I will try and optimise the crap out of it for an update too.

    I've never had it not spawn bullets either... and I've played it for hours at a time! Very odd.
  • expired_012expired_012 Member Posts: 1,802
    OMFG congrats!! I'm going to buy it right now!! Wish you the best of luck with sales :)
  • expired_012expired_012 Member Posts: 1,802
    @POLYGAMe, your screenshots aren't showing on the AppStore on my device. This is happening with a lot of apps on the app store, and it could affect sales because if people can't see your screenshots then they don't know anything about the gameplay. Your screenshots show on iTunes but not on the device. Could someone else see if the screenshots for this game show on their device?

    I was reading something about this and people were saying that because of the screenshot issue, their ranking were falling down by 50-100 and sales were going down by a lot
  • quantumsheepquantumsheep Member Posts: 8,188
    @arton - yeah - I noticed the screenies weren't showing.

    Poor show on Apple's part.

    QS :D

    Dr. Sam Beckett never returned home...
    Twitter: https://twitter.com/Quantum_Sheep
    Web: https://quantumsheep.itch.io

  • expired_012expired_012 Member Posts: 1,802
    This could be really bad, because I personally wouldn't buy anything without seeing screenshots, same with all other iPhone owners. You should really get contact with apple and get it fixed because i really want you to do well with this app, because I know how hard you worked on it.

    Bought it by the way!! :D I LOVE IT, runs really well on my device
  • AfterBurnettAfterBurnett Member Posts: 3,474
    I have contacted Apple about the screenshots... this is HIGHLY annoying.

    Glad you like the game and it runs well! Some people seem to have issues with 3GS devices and others state it runs fine! WEIRD!

    I am working on an update that should speed things up significantly too... hopefully release it in day or two.
  • AfterBurnettAfterBurnett Member Posts: 3,474
    Quick update! I am thoroughly going through my assets and refining big time. Have found quite a few things I could have done to make the game smoother so am doing so now. Should run a heap better!!

    All a learning curve, I guess. Let's see if we can get this running on older devices! I love a challenge!

    Expect an update in the App Store in a day or two (or however long it takes Apple to process them).
  • SingleSparqSingleSparq Member Posts: 1,339
    Polygame - how long did it take for Apple to review the game? Mine went in Tuesday night.
  • TouchTiltGamesTouchTiltGames Member Posts: 1,162
    Hey Poly did you get 8bit to do a song or contribute one for your game?
  • butterbeanbutterbean Member Posts: 4,315
    Looks sweet Polygame!! Nice job, and loving the screenshots!

    I'll buy and review for you!
  • StusAppsStusApps Member, PRO Posts: 1,352
    Just bought it. It's very good, I like the attention to detail.

    I've left a 5 star on itunes and I mean it, great work.

    I guess 2 bits of constructive criticism would be that the thumb to move control scheme is not that great, obscures too much of the screen and as people said, it jumps. It's crying out for a nice little thumb stick in the bottom left (was the reason for the controls a technical one with the joystick multi-touch and the fire button?). Second would be frame rate and speed during boss battles, on my 3GS it slowed down at these points and then the ship did jump from point to point (even with my thumb held down).

    On the ipad it is superb. Really fast and the controls work better for the bigger screen. I would take the project file and scale it up with the graphics at the same res. they are now and release it for ipad as well.

    Your arm7 option is working fine. It won't allow an install to my 8gb ipod touch 3g (which are just 2gs rebadged in case you were gonna buy one!).
  • TaidakenTaidaken Member Posts: 271
    very nice, im looking forward to playing this!, congrats for having your game in the app store :)
  • butterbeanbutterbean Member Posts: 4,315
    Wow just bought this game and I am loving it! I always knew I loved retro games but this has truly revived my love for them!
    After I've played this I'm going back and replaying some old school shmups and platformers!
    Great job and I actually found the controls to be quite smooth and not an issue at all :)
  • AfterBurnettAfterBurnett Member Posts: 3,474
    @Singlesparq - took about a day after I asked for the expedited process.

    @Shizane - they just gave me the music, none of it made for the game.

    @StusApps - thanks for that! The update is well underway. I have it running nicely on 3GS and even playable on 2G iPod Touch (though a little slow). It seems people aren't as tolerable of slow-down these days. LOL. I think I will release an iPad version too... need one to test the bloody thing on though!

    @Butterbean - CHEERS!
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