ipad to iphone
I'm at the point now where I think I'm almost ready to publish my game. I'm just a bit unsure of what to do next. I'm particularly unsure about the way it's going to look when published on an iPhone compared to an iPad. I'm thinking that the overscan thing is the best to go for and to just make sure that I don't have anything of any importance (like the score) appear too far out of the relatively narrow window that the iPhone 6 has to offer.
My game looks and plays ok on the iPad – which is what I chose as my original format. Is there a way to test this before committing to publish – besides the preview dropdowns on GS? I'm also just nervous as this is my first time. I've had a bit of a look at the GS forums and some videos but they all seem to be pre-phone 6 and pre overscan. I've attached a grab of what my game looks like when letterboxed.. should I worry about the way it's presented. This is what makes me think overscan is the best option.
Comments
Anyone?
You can read my thread below about universal builds. but I also use overscan for some games just depends on what I want to achieve.
http://forums.gamesalad.com/discussion/72589/universal-builds-for-ios-and-android-and-anything-else-using-ipad-build-and-stretch-no-distortion/p1
Thanks @BBEnk I'll study your video – it looks comprehensive. Do you know of any videos that explain the whole publishing process? From what I've seen so far, it looks complicated.
It's very simple to setup I have several videos on it the first one you see has no sound but others do.
I think @Lost_Oasis_Games has videos on publishing.
Thanks.. I've watched some of your other videos on other subjects – I like your teaching style.