Feature request: Ability to control alpha value of display text via expression editor

ArmellineArmelline Member, PRO Posts: 5,368

It would be very handy to be able to control the alpha of text using attributes/formulas. For example, to be able to tell text to fade in and out based on sin(game.Time), or to interpolate an attribute to change the opacity of the text.

@BlackCloakGS @GeorgeGS Any chance this is a reasonably simple thing, or is one of those "sounds simple but is a big headache" little features?

http://bugs.gamesalad.com/show_bug.cgi?id=1443

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