Coming Soon- Dragon Fire: Una's Quest - Do these screens look ok?

debugdesigndebugdesign Member Posts: 886
edited November -1 in Announce Your Game!
Hi Everyone,

Dragon Fire is a retro top down shooter I am working on which is coming soon. As you battle through the weird array of enemies and defeat level bosses you get powers to grow extra heads. Below are some 'early' itunes screens which I have been working on, does it look exciting enough?

Any feedback is welcome as I know they are far from perfect.

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Comments

  • DimensionGamesDimensionGames PRO Posts: 993
    Your art work is jizz worthy.....I can't wait till I complete my game and can get you to do me some art work :D

    If that game doesn't sell by the thousands I may just give up! :P

    Possesive Gaming.
  • AfterBurnettAfterBurnett Member Posts: 3,474
    It DOES look awesome ;)

    Run sweet on your 1G?
  • FanStudioUKFanStudioUK Member Posts: 459
    Wow, that's for sure a piece of artwork :)
    What about the controls? Will you be able to control the dragon using the accelerometer or by pressing the arrows?
  • debugdesigndebugdesign Member Posts: 886
    its got a visible D-pad on the screen (with transparency control in the options) and I am tempted to added accelerometer controls but ideally I would like the onscreen joystick that appears whenever you touch the screen but I don't know how difficult it would be to implement at this late stage.

    I might try though...

    @polygame - all I have is a 1st Gen so I have to test it on there, so far, it works ok...
  • AfterBurnettAfterBurnett Member Posts: 3,474
    Well done! Max refused to work on older devices... that little bastard. LOL
  • debugdesigndebugdesign Member Posts: 886
    It's hit 16mb now and I haven't added music/sound yet...

    The game is not as good as it looks on the screenshots but its ok...

    I just wish it would end!!
  • AfterBurnettAfterBurnett Member Posts: 3,474
    Haha, know the feeling... and after the optimisation debacle that was Max Vector, I'm thinking Project F might have to be iPad only... I'll give it a go though but there is a LOT happening in it and it goes on for quite some time without a scene change... we'll talk ;)
  • AfterBurnettAfterBurnett Member Posts: 3,474
    Although... at least I've started optimising that game FROM THE START. lol
  • debugdesigndebugdesign Member Posts: 886
    @polygame: sounds good, I owe you a couple of graphics anyway!
  • RHRH Member Posts: 1,079
    Personally, I'd have hired a professional to do the art work for you ;)

    Looks good though, how long you been working on it? I'm sure i saw some of those characters, or similar images, on your website ages ago.
  • debugdesigndebugdesign Member Posts: 886
    on and off for 3 months now...
  • chosenonestudioschosenonestudios Member Posts: 1,714
    The artwork is amazing!!! To make the dpad appear whenever you touch the screen wouldn't be that hard to implement. Accelerometer shouldn't either. Game looks awesome though. Cant wait to play!
  • debugdesigndebugdesign Member Posts: 886
    I may need some advice on that one... when I have tried to import the joystick it doesn't bring in all the maths and there is a line a mile long which I haven't got a clue about...

    Soon I will be adding the music created by Sparky and with a fab video by polygame hopefully someone will enjoy it!
  • scorelessmusicscorelessmusic Member Posts: 565
    Love the multiple heads concept! :D
  • butterbeanbutterbean Member Posts: 4,315
    Looks reall cool Ian! Great job on the screenshots! Can't wait to play!

    By the way, what font are you using for your text? Looks awesome :)
  • debugdesigndebugdesign Member Posts: 886
    The font is called blackmoor, probably free!
  • beefy_clyrobeefy_clyro Member Posts: 5,394
    looks great dude, glad its nearing completion, cant wait to try it
  • quantumsheepquantumsheep Member Posts: 8,188
    Played this and it's very good - graphics are, unsurprisingly, excellent. :D

    To answer your question, the screenshots look fine, apart from the last one - 'Unlock 3 mini-games' - I expect to see three images there, one for each game! Maybe that's just me!

    Another thing to consider is how these will look in iTunes/on a device. Will they be large enough to see what's going on?

    Good luck with it though - the presentation and in-game graphics are wonderful :D

    QS

    Dr. Sam Beckett never returned home...
    Twitter: https://twitter.com/Quantum_Sheep
    Web: https://quantumsheep.itch.io

  • debugdesigndebugdesign Member Posts: 886
    good point, I need to finish the 3rd mini game and I will change it
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