Interactive character dialogue
Hello GSERS!
I've searched the boards and haven't found the exact answer to this. I'm trying to implement a dialogue/conversation feature between characters in my game and the player's character. It would function along the lines that conversations happen in games like Monkey Island. EG: The game character asks "Would you like to board the space ship?" The player is then presented with two clickable options: "Hell, yes!" or "Nope, that sounds scary." Depending on their answer, the game presents them with the next line of dialogue. I know how to do this just by spawning new actors that have new lines of text based on which option the player chose, but this seems like it could quickly grow out of hand with a large conversation. Can I do this with tables? Or is there a template for this?
Thanks so much!
Comments
I have a basic conversation system tutorial as well:
http://jamie-cross.net/posts/ ✮ Udemy: Introduction to Mobile Games Development ✮ Learn Mobile Game Development in One Day Using Gamesalad ✮ My Patreon Page
Hey, thanks so much for these recommendations! It feels like these will help set up one part of the conversation, but not the ability to have the player choose how to respond. I'll see about starting with one of these and then try to add the interactive ability.
Wanted to let you guys know that using your help, I finished my app. Jamie, I built off of your tutorial and I was able to figure out the interactive dialogue element. Thanks for your help!
Trailer:
iOS:
https://itunes.apple.com/us/app/revenge-of-the-calculators/id1060413769?ls=1&mt=8
Android:
https://play.google.com/store/apps/details?id=com.ETB.Calculator
@Larry Winters, awesome. Glad to hear you were able to take the tutorial and run with it!
http://jamie-cross.net/posts/ ✮ Udemy: Introduction to Mobile Games Development ✮ Learn Mobile Game Development in One Day Using Gamesalad ✮ My Patreon Page