Non-moveable actor won't destroy!?
HappyKat78
Member, BASIC Posts: 173
Hi All,
Is there a reason why destroy commands don't work on actors where "moveable" is unchecked? I have a simple rule that tells a block to be destroyed if it's spawned over another actor. This works when the block's moveable attribute is checked (set to true), but doesn't work if the block's moveable attribute is unchecked (set to false). I don't want the block to be moveable, but need to destroy it when it spawns over another actor. Any advice appreciated!!
Thanks,
HK
Comments
Can we see your code?