Trailer file size

I've been making a trailer for my first game. I initially captured it using ScreenFlick, and have edited it with iMovie. It's just under 30 seconds long. I'm just a bit concerned about the file size. It comes in at 260 MB which seems to be excessive. Though I've noticed that Apple limit App preview size at 500MB. Should I try and compress this somehow? If so, does anyone know how? Or should I be happy with the 260 MB?

Comments

  • SocksSocks London, UK.Member Posts: 12,822
    edited December 2015

    What is it about the file size that concerns you ? Is it the upload time or something like that ?

  • Village IdiotVillage Idiot Member, PRO Posts: 486
    edited December 2015

    @Socks Yeah – it just seems so big. Wouldn't it be slow load for someone to look at it over the phone/cell network. Or am I just thinking in 90's terms? Is 260 MG not so much these days?

  • SocksSocks London, UK.Member Posts: 12,822

    @monkeyboy simian said:
    @Socks Yeah – it just seems so big. Wouldn't it be slow load for someone to look at it over the phone/cell network.

    I'm sure Apple know what they are doing, if they allow 500MB videos I'm pretty sure they know they are going to be able to deliver that to their customers, they are unlikely to set limits that cause playback to grind to a halt, I'm also guessing whatever you deliver goes through their own compression/reformatting.

  • Village IdiotVillage Idiot Member, PRO Posts: 486

    I was thinking that maybe they did something with it..

  • SocksSocks London, UK.Member Posts: 12,822

    @monkeyboy simian said:
    I was thinking that maybe they did something with it..

    If they didn't then they would be streaming a mix of H.264 and ProRes 4:2:2 in MP4, MOV and M4v formats ! I don't know what they use at their end but it's vanishingly unlikely that they simply take whatever people throw at them and pipe it straight back to the customer's phone or tablet.

    Personally, I'd make my preview video ProRes 422 and use all of the allowed 500MB, to keep the quality as high as possible.

Sign In or Register to comment.