Remove Ads: Chartboost Q

Games4lifeGames4life Member, PRO Posts: 279
edited December 2015 in Working with GS (Mac)

Hi GS Community.

I am bit confused on how to make the Chartboost ads disappear in addition to the iAds. Here is my code so far for changing my scene: NOTE: How I Said ANY conditions are valid at the top

Also, how do I get rid of the startup ads as well? In other words how do I make it so the Chartboost's default Startup Ad does not pop up when the iAP remove ads is purchased?

Thanks for your help,
~G4L

Comments

  • Games4lifeGames4life Member, PRO Posts: 279
    edited December 2015

    Oh, do I just post all of this code into the otherwise tab without the Enable Ad checked?
    Also should I change the conditions to All? Picture coming soon

  • dapiondapion Member, PRO Posts: 353

    Startup Ads doesn't remove by iAP.
    No Chance to do that...
    Only inGame Ads!

  • Games4lifeGames4life Member, PRO Posts: 279

    @dapion said:
    Startup Ads doesn't remove by iAP.
    No Chance to do that...
    Only inGame Ads!

    So should I just not include startup ads? How do other people deal with startup ads?

  • Games4lifeGames4life Member, PRO Posts: 279

    Bump

  • ArmellineArmelline Member, PRO Posts: 5,368

    The code in the top part is going to run every time, regardless of the remove ads attribute. You should put the remove ads condition in a rule wrapped around the change scene inside the touch is pressed rule.

  • Games4lifeGames4life Member, PRO Posts: 279

    @Armelline said:
    The code in the top part is going to run every time, regardless of the remove ads attribute. You should put the remove ads condition in a rule wrapped around the change scene inside the touch is pressed rule.

    Oh I see where your going with this. I am not quite experienced with wrapping rules as I am making my first game. Is it possible you can show what something like this would look like?

    Thanks for everything
    ~G4L

  • Games4lifeGames4life Member, PRO Posts: 279

    @Armelline said:

    Would this do the trick?

    The code in the top part is going to run every time, regardless of the remove ads attribute. You should put the remove ads condition in a rule wrapped around the change scene inside the touch is pressed rule.

  • Games4lifeGames4life Member, PRO Posts: 279

    Bump

  • Games4lifeGames4life Member, PRO Posts: 279

    bump

Sign In or Register to comment.