A behavior initiated a scene change to null
digitalzero
Member, BASIC Posts: 639
Ist this something new?.... What exactly does it mean
Comments
Hi @digitalzero Do you mean you've a boolean used in a change attribute behaviour which needs to be true for it to change scenes?
In that case, you might have made the attribute something different that boolean.
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Well I was in previewer and in the middle of me being in one scene I just thought of something in another scene so I changed my scene.... It's not how it goes in the game because you would need to complete the scene before moving into the other scene but I thought I could just do that @gyroscope
It sounds like you may have a ChangeScene behavior that points to a scene you may have deleted or something like that.
What were you doing when you saw the popup? Do you have a project that demonstrates the issue?