Rotate around center point
satoshiwakata
Member, PRO Posts: 60
Hi there!!
Does anybody know how to rotate actor around center point?
like this figure?
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Comments
Does it rotate at a constant rate (if so does it need to be stoppable), or is the rotation controlled by the player?
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Now that we have the ability to change the Center Of Mass, I'd just offset that and then use a Rotate Behavior to rotate around that point.
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See example project.
Constrains used:
284+(100 * sin(time * 500))
160+(100 * cos(time * 500))
284, 160 = centerpos.x,centerpoint.y
100 = radius
time = self.time
500 = speed
Lump Apps and My Assets
@satoshiwakata https://en.wikipedia.org/wiki/Pythagorean_trigonometric_identity
https://en.wikipedia.org/wiki/Unit_circle
Thank you for your reply.
This is what the rotation controlled by the player.
I intend when player touch actor, actor rotates against center point.
Thank you for your reply.
Would you explain concretely?
LumpApps >
Thank you for you reply.
Unfortunately, I could not open your file.
If you could, would you send to me again?
And, I am going to try in use of your comment.
Thank you for your reply !!
But, I want to more elementary tutorials.
First: move the Centre of Mass.
Rule:
When mouse button is down
--Rotate behaviour.