Lite version of your game..
Dues
Member Posts: 1,159
Hey guys,
I was thinking about "Lite" versions of games.
Do you see any advantages having a Lite version and a full version vs having a free version with IAP to unlock the same features that you would have in a full version?
Anyone that has experience?
Free of course drives more downloads but I imagine that it could be hard to make free customers paying customers. Also isn't it easier to keep a ranking in the paid category vs the free?
Some thougts
Comments
Having separate free and paid versions are a gamble if submitting to Apple.
http://forums.gamesalad.com/discussion/42637/apple-dont-allow-the-lite-version-anymore
Hi @Dues personally I think a lite free version and a full paid version is fine, except you will get less people "going out of their way" to find the full version if they enjoyed the free version.
At least with IAP you have a "captured audience" to get those impulse buyers buying straight away.
""You are in a maze of twisty passages, all alike." - Zork temp domain http://spidergriffin.wix.com/alphaghostapps
Thanks for the info @Moik
@gyroscope
Yeah the good thing with IAP is that you can unlock it right away, on the other hand if I link from within your app to etc "Get full version"
it's kind of the same.
With IAP it would also require me to have the app free which is kind of a good thing. In that way it probably gets more spread around.
The good thing is that all the rating stays with one app if I got the IAP route.
Not sure what I think about this question
I always have lite versions of my games.
All my games on Google Play
Sorry to possibly go off on a tangent, but if you call a lite version "Lite" and the full version is just the app name, what do you call an ad-free app vs one with ads?
My Blog / App Store / Google Play
ChristmasDeathProjectilesFree
vs
ChristmasDeathProjectiles