Spawning actors of different values
Hi all, I'm just getting into GS and have been running into some issues.
I'm trying to give my actors random number values that are displayed on top of the actors.
I create a game attribute -> integer -> actorValue = 0
then I have actors spawned with the following:
change attribute -> game.actorValue + random(1,9)
display text -> game.actorValue
The issue is that all of the actors display the same random values (which I can see why now).
How can I spawn them so that all of them have randomized values?
Comments
Have the ActorValue as a self.attribute in the actor. That way when the actor is spawned, it will change it´s own attribute and display it.
Mental Donkey Games
Website - Facebook - Twitter
Thanks Nipa, learned me something new to day