question about collision and game actor´s death
hanso
Member Posts: 23
hia guys! im new here around working with gamesalad, so here´s my question: i´ve got an actor moving around in a maze, if he touches for ex. a lava wall, hes dying. but my problem is: its top-down and sometimes there should be round walls which are killing the actor. im not that good in gamesalad but is this possible?
check out my screenshot to get an better idea of it ( im not the best in explaining things as a text, haha)
http://yfrog.com/evdeathap
is there any solution for this?
check out my screenshot to get an better idea of it ( im not the best in explaining things as a text, haha)
http://yfrog.com/evdeathap
is there any solution for this?
Comments
But there currently is no pixel collision.
Then you would lay a bunch of little invisible collision rectangles on top of it. Rotate them all so they align with the curve.