Resetting Scene Doesnt Reset Physics/Animation

TouchTiltGamesTouchTiltGames Member Posts: 1,162
edited November -1 in Working with GS (Mac)
I've got a reset scene button and it will reset except if I hit reset while an animation is happening or actors are falling from physics, it will keep replaying that motion.

Even with something like a: ifAllMotionStopped attribute is set to false it still replays stuff like this and doesn't truly reset.

Anyone have this issue before?

Comments

  • chosenonestudioschosenonestudios Member Posts: 1,714
    When the button is pressed, before reseting the scene. Stop the animation. :D
  • TouchTiltGamesTouchTiltGames Member Posts: 1,162
    I guess I shouldn't say "animation". Ex: I have an actor exploding with physics, if I hit the reset button while it's exploding, the explosion and physics replay over everytime I hit the reset button; it's like the reset button is a 'replay' button lol.

    Hmm are you saying setup an attribute for the Reset button and actors with the animation that if pressed, change animation to 0?
  • TouchTiltGamesTouchTiltGames Member Posts: 1,162
    Ok nevermind I got this :D

    I had an attribute for the explosion and I just turned off the explosion attribute on the reset button hehe.

    Thanks though, Chosen!
Sign In or Register to comment.