I have a couple of issues with my almost finished game
Lae Dev
Member Posts: 12
So I have just about finished my game, and have started testing it on my android device. I have noticed a few things so far that I think should not happen, but have no idea how to fix them.
- When I start up my game, it first has a loading image in portrait, then switches to landscape (the games orientation). Is there anyway that I can prevent this from happening, and just have it launch into landscape instantly?
- When changing scenes there is constantly a loading wheel. The game is tiny (<9mb), so would this not mean that it shouldn't require a loading wheel when switching from the playing scene to the menu? If there is no way to prevent this, am I able to make this wheel invisible?
Thanks in advance.
Comments
@Lae Dev
Are you using the GameSalad preview app or a test flight/ AdHoc?
You have just landscape selected in your app settings?
Apple requires that when the game loads theres something to indicate that so the only thing you can do is change the loading icon. Unless they build in a way for us to make a bar or something.
@RCT_Games
I've published a beta version to Google Play, and am testing it on my phone. I'll double check that I have only landscape selected, but I'm fairly sure I do.
And I've just realized that it's not even changing scenes when the loading wheel appears. All that is happening is some actors are changing alpha to 1 and some are changing alpha to 0. Surely that wouldn't require much loading time?
Don't worry I think I've found the issue. Going back into the rules that I made over a year ago I found one that reset the scene every time my character died. Thanks for your help.