Resolution checked but actors not half size

UtopianGamesUtopianGames Member Posts: 5,692
edited November -1 in Working with GS (Mac)
Hi Guys,

Started on a new game and have made art double size for iphone 4 but when i make a new actor and drag a 100x100 image into it it doesn't change the actor size to 50x50.

Reading the info i think it should resize actor to half size of the image but it doesn't seem to work for me.

Any tips?

Darren.

Comments

  • StusAppsStusApps Member, PRO Posts: 1,352
    the sizes in GS are not pixel sizes as such, they are just reference sizes for the iphone to work out how to display it. Make a 100x100 graphic and use it at 50x50. It will be 50x50 on the 2g/3g/3gs and display at 100x100 on the iphone 4. When you publish the project if you look in the images folder in the package you'll see 2 versions of each graphic.
  • UtopianGamesUtopianGames Member Posts: 5,692
    Thanks Stu.

    I thought it auto resized the actor but guess i was wrong, not a big problem.

    Darren.
  • guru-at-zidwareguru-at-zidware Member Posts: 369
    yes very confusing......
Sign In or Register to comment.